These are guidelines and rules for the league that all coaches must acknowledge and follow. Please review all rules carefully.
The official rules for the game as dictated by the operator.
Home team will be the first Host. The Away team will have a choice of which team is which color, which will not change for the duration of the match.
The game settings should be set to the following:
Game Mode: Soccar
Arena: DFH Stadium OR another arena agreed upon by both teams from the list.
Team Size: 1v1
Bot Difficulty: No Bots
Preset Settings: Custom
Match Length: 5 minutes
Max Score: Unlimited
Series Length: 5 games
Game Speed: Default
Ball Max Speed: Default
Ball Type: Default
Ball Physics: Default
Ball Size: Default
Ball Bounciness: Default
Boost Amount: Default
Boost Strength: 1x
Respawn Time: 3 seconds
Region: As agreed upon by both teams
Joinable By: Name/Password (to be determined by hosting team)
In the event that incorrect settings are loaded on the server, the match should be stopped and reset. Previously played games with incorrect format will not count towards the series.
The following arenas are available for switching to during an official match:
Champions Field (Day)
DFH Stadium (Day)
DFH Stadium (Stormy)
Urban Central (Dawn)
Urban Central (Night)
Utopia Coliseum (Dusk)
Utopia Coliseum (Snowy)
Any bodies, decals, wheels, rocket boosts, toppers, antennae, goal explosions, trails, or engine audios that are currently disabled in competitive 3v3 queues are not permitted for use in official matches.
Competitors are not allowed to leave their team and then rejoin to put them on the other side of the arena and will be considered cheating.
Both teams participating in a match must provide 3 Competitors at the beginning of the first game, and 2 for each consecutive game. During a game, if a team should lose 2 Competitors that have disconnected with the intention of no longer playing in the match at the same time, that team will forfeit the remainder of the game to the opposing team. If a team is not able to field the required amount of Competitors for additional games in the series, then they will forfeit the remainder of the match.The following server regions are available for use in official matches:
In the event where teams are unable to agree on which server region to play the match, the server region will alternate between games starting with the home team's server region choice.
Use this space to detail rules that are specific to the chosen game, such as match rules, game settings, etc.Save
To contact the individual or organization responsible for each Product, you may use the Contact link supplied on each Product listing.